Gamification is a method to digitally engage where players can interact with computers, smartphones, wearable monitors or other digital devices, rather than engaging with a person.
Game mechanics describes the use of elements such as points, badges and leaderboards that are common to many games.
The goal of Gamification is to motivate people to change behaviors or develop skills, or to drive innovation. Gamification focuses on enabling players to achieve their goals.
Experience design describes the journey players take with elements such as game play, play space and story line.
When organizational goals are properly aligned with player goals, the organization achieves its own goals as a consequence of players achieving their goals.